1. On Unreal Engine Versions
  2. Project Creation
    1. Create a new unreal engine project
    2. Add our plugin
  3. What to Add to DefaultEngine.ini
  4. Optional: Use EOS (Epic Online Services) Instead of Steam
  5. Testing an Online Session
    1. Test a packaged game
    2. Connect two machines across the internet
    3. Add a third-person character
  6. Assets for the project
    1. Add game assets
      1. Environments
      2. Animations
      3. Weapons
  7. Assets
  8. Retargeting Animations in Unreal Engine 5
  9. Retargeting Animations
  10. Blaster Character
    1. Create the Character Class
  11. Camera and Spring Arm
    1. Add a camera component
    2. Add a springarm component
  12. Character Movement
    1. Configure inputs
    2. Movement functionality
  13. Animation Blueprint
    1. Anim Instance
    2. Animation blueprint
    3. Unequipped animations
  14. Seamless Travel and Lobby
    1. Seamless travel

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    2. Transition level

    3. Lobby Game Mode

  15. Network Role
    1. Role

      1. Local Role
      2. Remote Role

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    2. Overhead Widget