Source Control & Remote Team Collaboration | Unreal Fest 2022 | Epic Developer Community (epicgames.com)
Overview
- Source Control Platforms currently supported in UE5
- Overview of platforms and their general pros/cons
- Source Control in UE
- Setup/Enabling
- UI Changes once SC is enabled
- Source Control Workflows in UE
- Source Control Setup for Remote Teams
- Topology examples
- Perforce Streams
- Hardware considerations
- To Cloud or not to Cloud
- VPN
- Perforce Tuning
Unreal에서 지원하는 소스 제어 플랫폼
- Perforce
- Git
- Subversion
- Plastic SCM
Perforce와 Plastic SCM이 워크플로, 확장성 측면에서 팀과 성장에 따라 가장 강력한 두 가지가 된다.
Git과 Subversion은 무료다.
Perforce - Pros & Cons
Pros
- Supports files locking
- Can use for engine source
- Visual easy to use GUI (P4V)